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Re: [Full-Disclosure] Half-Life 2 source code stolen through IE exploit



On Fri, Oct 03, 2003 at 10:55:53AM -0400, Brown, Rodrick said:
> Valves part. Most big development shops have too workstations on
> separate networks just for this reason one network will be used for
> development only and the other for email/internet etc..

"most"?

Source, please; in my limited personal experience, most don't.  As with
most other businesses, they assume firewall == impenetrable.  Many don't
even keep offsite backups of the source code.


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